﻿<!-- FNIS template 7.4.5 21-05-2018 PatchList                        *** -->
'<patchid>#<1:hidden>#<num_bones>#<required_behaviors_pattern>#<text for patch>#<optional_file_path_for_mod-install_check>
'Entries  with <num_bones> > 0 denote known skeleton mods, but don't appear as actual patch, and have to remain at the end of the list
'<req._beh._pattern> bits:	19/18: a(s)dsf 17:0_master 16:1hm_behavior 15:1hm_locomotion 14:bashbehavior 13:blockbehavior 12:bow_direction_behavior
'							11:crossbow_direction_behavior 10:horsebehavior 9:idlebehavior 8:magic_readied_direction_behavior 7:magicbehavior
'							6:magicmountedbehavior 5:mt_behavior 4:shout_behavior 3:shoutmounted_behavior 2:sprintbehavior 1:staggerbehavior 0:weapequip
'							19:animationdatasinglefile.txt 18:animationsetdatasinglefile
'
GENDER#0#0##"GENDER Specific Animations" - see FNIS Description > "Patches"
SKELETON#0#0##"SKELETON Arm Fix" - see FNIS Description > "Patches"
HKX_COMPAT#0#0##"HKX File Compatibility Check Skyrim/SSE" - see FNIS Description > "Patches"
FILE_REDIR#0#0##"File Redirection (Vortex/MO profiles support)" - see FNIS Description > "Patches"
'
PCEA#0#0##* xp32's "PC Exclusive Animation Path" (PCEA) - http://www.nexusmods.com/skyrim/mods/14871#..\..\meshes\actors\character\behaviors\0_master.hkt#
xp32_2#0#0##* xp32's "New Animation for Running with Bow" - http://www.nexusmods.com/skyrim/mods/16975 #..\..\meshes\actors\character\animations\female\Bow_RunForward.hkx#
xp32_3#0#0#38001#* xp32's "New Animation for 1H Weapon" - http://www.nexusmods.com/skyrim/mods/18981 #..\..\meshes\actors\character\animations\female\1HM_Idle.hkx#
xp32_4#0#0##* xp32's "Momo Acrobatic Jump" - http://www.nexusmods.com/skyrim/mods/16864#..\..\meshes\actors\character\animations\MomoAJ\mt_JumpFastBack.hkx#
rong_1#0#0##* rongphale's "Horsemen Mounted Combat Enh." - http://www.nexusmods.com/skyrim/mods/24286
moljka_1#0#0#12000#* Moljka's "Blocking Combat Behavior Improv. for Skyrim" - http://www.nexusmods.com/skyrim/mods/59487
dserv_1#0#0#00001#* DServant's "Archery Gameplay Overhaul" - http://www.nexusmods.com/skyrim/mods/69033
tktk1_1#0#0#d0080#* tktk1's "TK Dodge / Ultimate Combat" - http://www.nexusmods.com/skyrim/mods/20923#..\..\meshes\AnimationCheckTKmodswithFNIS.txt#
spikedl_1#0#0#c0000#* SpikeDragonLord's "Centaur Race Alpha WIP" - http://www.nexusmods.com/skyrim/mods/83640#..\..\FullCentaurRace.bsa#
'ssg_1#0#0#10000#* superseriousguys's "Super Serious Crossbows" - http://www.nexusmods.com/skyrim/mods/90664#..\..\SuperSeriousCrossbows.esp#
'Note: "hidden" patches have to be after all non-hidden patches, and before skeletons entries
PSCD#1#0#10090#Proper Spell Cast Direction (ini)  - www.nexusmods.com/skyrim/mods/68794##
DD#1#0#10000#Devious Devices - LL##
'
CHSBHC#0#107##CherryHotalings's "CHSBHC" - http://www.nexusmods.com/skyrim/mods/4888
XPMS#0#227##* xp32's "XPMS xp32's Maximum Skeleton" OLD - http://www.nexusmods.com/skyrim/mods/26800
XPMS#0#229##* xp32's "XPMS xp32's Maximum Skeleton" OLD - http://www.nexusmods.com/skyrim/mods/26800
XPMS#0#242##* xp32's "XPMS xp32's Maximum Skeleton" - http://www.nexusmods.com/skyrim/mods/26800
XPMSE#0#123##* Groovtama's "XPMS Extended" OLD - http://www.nexusmods.com/skyrim/mods/26800
XPMS2HDT#0#115##* Groovtama's "XPMS Extended" - http://www.nexusmods.com/skyrim/mods/26800
XPMS2BBP#0#129##* Groovtama's "XPMS Extended with BBP" - http://www.nexusmods.com/skyrim/mods/26800
TBBP#0#210##* Dragonfly's "TBBP" - http://mediafiretrend.com/t/tbbp+animations+mediafire.html
